Hello! I’m Paul Esteves, a freelance Senior Houdini Artist and 3D Designer based near Munich, Germany. I collaborate with studios, agencies, and brands on 3D motion design, combining design and animation with procedural workflows.
I enjoy exploring how things look, move, and behave—from detailed product visuals to landscapes and simulations. A big part of my work is building flexible systems that make it easier to explore ideas, create variations, and refine the final result.
Originally from Durban, South Africa, I discovered my interest in moving images as a teenager while editing summer camp videos for my church. What started with teaching myself Final Cut grew into an exploration of After Effects, Cinema 4D, and eventually Houdini.
In 2018, a role at Sky brought my family and me to Munich. Since becoming freelance in 2020, I’ve worked with creative teams around the world, continuing to develop my craft and explore new approaches to 3D design.
My primary tools are Houdini and Redshift, alongside Fusion and DaVinci Resolve for compositing and editing. I also share techniques and ideas through tutorials and talks, drawing on the discoveries I make in my own work.
If you have a project in mind or would like to collaborate, I’d love to hear from you.